MyMediaLocate
MyMediaLocate

Easy to access. Easy to monitor.

myMediaLocate makes it easy to update every translation or localization project we create for you and your organization.  24 hours a day, every day.

“myMediaLocate – Client Control Center for Translation Projects”

Features and Benefits

  • Cost-savings

    Comprehensive cost-savings and translation memory leveraging by project, language, and content

  • Online Projects

    Easier online project submittal, approval, and initiation with either hierarchical, regional or divisional stakeholder authority

  • Progress

    Detailed project and progress status, including client or third-party review, by language and component

myMediaLocate localization control center is furnished to all clients at no additional cost.

This proprietary online portal provides an automated project life-cycle solution to manage all of your projects in real-time.

myMediaLocate has been developed over the past 15 years into an easy-to-use, virtual repository of all client project components.

myMediaLocate enhances your project control by maximizing your savings both in terms of money and time.

Being able to monitor our progress allows you greater control from project inception to completion.

What better way for us to demonstrate our respect for you as our client? We believe you’ll be delighted with myMediaLocate.

Login to myMediaLocate

myMediaLocate - The 24-Hour Control Center for All Your Translation Projects

If you are already a Medialocate client, simply login here.

If you’re not yet a client, and would like to learn more about MediaLocate, and myMediaLocate in particular, call us at
1-800-776-0857.

MediaLocate pledges to get its clients’ work done right the first time, and clients say “this makes a world of difference!”









OUR BLOG: ONE WORLD

Games Localization: 3 Hot Topics At This Year’s GDC

March 30, 2017

Know what’s even more exciting than playing a video game? Localizing it!   Hi, my name is Yanan Cheng, and I am a Chinese project manager at MediaLocate. I love to play and localize video games and last month I had a chance to attend the 2017 Games Developer Conference (GDC 2017) in San Francisco.  […]

read more

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